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Star wars battlefront demo chip
Star wars battlefront demo chip








The show had only been open a few hours at this stage but as I arrived staff were turning people away from the queues for the demo stations the projected wait already ran well past closing time. I wandered off to the booth to see for myself how attendees were liking Battlefront. I'm not one of those people, myself, but I figured I'd better have a go. “You can’t just assume that it’s gonna translate culturally, but so far those we’ve had through have obviously been pretty big Star Wars fans, which is good because it kind of feels like my people,” he told me.

star wars battlefront demo chip

With this in mind, I was interested to hear from lead heroes designer Jamie Keen how the Japanese games press, who work in a market where "multiplayer shooter" is not the default genre of choice for best-sellers, had reacted to Battlefront. The changing face of TGS had me thinking a lot about how the market for video games has bifurcated in Japan, as aptly illustrated on the showfloor: there is an audience for big triple-A new-gen experiences like Bloodborne, Call of Duty and Destiny, but there’s a much, much bigger market for mobile games, for MMOs, and for games we in the west would laugh off as too last-gen for attention. It didn't need anything else.īecause I shirk conventions and have fled the metropolis, my first chance to try out Star Wars: Battlefront was at Tokyo Game Show 2015. Star Wars: Battlefront was EA's only contribution to Tokyo Game Show 2015.










Star wars battlefront demo chip